Sunday, November 18, 2007

Master Scene - WIP


This is the master scene thus far, a few more objects need to be imported in. Rendering using Mental Ray with Final Gather and Occlusion. HD 720

Grass Texture


This will be the grass texture to place under the houdini grass

Buildings Textured - completed



Buildings finally textured - rendered with final gathering and occulsion.

Saturday, November 17, 2007

Mom weighting


Thanks to Sarah Moore for rigging and weighting this character!

Friday, November 16, 2007

Weighting Completed

This is a multi-colored representation of Chubby's skin weighting. 98% of the weighting for Chubby is completed. How that percentage was arrived at is classified. What remains is tweaks and minor adjustments. Coming soon, Mom's weights!

Texturing the Buildings - WIP






long process.

Tuesday, November 13, 2007

Work Sheds & Barns - Modeled

House - WIP

The Grandfather's house modeled.

Background Trees



Background trees to fill in space and low the over all poly count for rendering. Had to create a geometry plane to cast the shadow, since the shadows that were being casted were from the different angles of planes. Just told the geometry shadow not to be visible by camera. And the geometry tree planes to not cast shadow.

Natural Environment Objects



Chubby Pose

Friday, November 2, 2007

Houdini Grass Moving



This is the grass moving that Robby Thomas is working on for our project.

Houdini Grass Test


This is a single frame from a shot of grass I'm doing for the animation. The system automatically distributes grass on any geometry based on a user-created attribute. This means that the grass can be distributed using any method the user chooses--it could be a paint operator, or based on Perlin noise, etc. This was around a twelve-hour render for ten seconds (240 frames) of animation, so this grass may only be used for close-up shots.

Wednesday, October 31, 2007

Monday, October 22, 2007

Sunday, October 21, 2007

Car Complete



Rendered in Mental Ray with Final Gathering and Occlusion. Resolution HD 720

Car WIP 2



more car with FG and Occ.

Saturday, October 20, 2007

Car WIP



This is the car so far with shaders applied and rendered with two passes - Final Gathering and Occlusion.

Thursday, October 18, 2007

Chubby


Here is chubby. Kinda rushed. I don't about the hair though... Feel free to make any changes

Wednesday, October 17, 2007

Car WIP


here is the car so far.

Monday, October 1, 2007

GrandPa



Here is what I have for Grandpa. I'll email the maya files to you by Thursday. C&C are welcome.

Monday, September 24, 2007

Mom WIP

Here is what I have so far. Not finish yet. It's also not merge yet. Any changes? Probably finish mom and grandfather by next monday. Okay ?






Tuesday, September 18, 2007

Chubby's Environment

















Chubby's environment is taking shape. Presented is a tree model, WIP. Suggestions welcomed.

Tuesday, September 11, 2007

Planning Sheet


This is our Planning Sheet for our animation

Shot List


This is our shot list for out animation

Animatic 1

This is an animatic from the scene 1

Character Sketches


The Following are Character Sketches for the scene that we are currently working on.